Symantha Reagor

Writer / Producer

United States

Hi, I’m Symantha—a creative producer and narrative strategist with 10+ years of experience translating complexity into clarity across games, tech, and digital storytelling.

I’ve written microcopy for AT&T’s user flows, revamped internal documentation systems at Microsoft, and led a full website redesign for a university writing conference. My background blends UX writing, content ops, and creative production—from managing live service pipelines at Halo Studios to editing in-game text for mobile RPGs.

Whether I’m collaborating with designers, aligning stakeholders, or restructuring an outdated site, I bring a user-focused mindset, a systems lens, and a love of storytelling to every project.

🟢 Open to freelance or full-time roles in content strategy, narrative operations, and UX leadership.

Portfolio

Content Design & UX Writing

Personal Project
08/07/2025
Game Design Document: Magnetic Poetry App

This comprehensive design document demonstrates end-to-end product thinking, from identifying an underserved market opportunity to defining technical implementation strategies. The project combines user-centered design principles with realistic development planning and sustainable monetization approaches.

Private Client – Halo Studios / 343 Industries
10/01/2023
Halo Infinite: Narrative-Aligned Content Production for Live Service

Associate Producer for Halo Infinite’s live service pipeline. Supported content delivery for seasonal and operational updates with a focus on narrative alignment, creative collaboration, and cross-team coordination.

Private Client – AT&T Business / IBM
03/01/2020
Enterprise UX Content Strategy for AT&T Business

Shaped user flows and content clarity for AT&T’s self-service login, billing, and troubleshooting pages—contributing to faster task completion and reduced support calls.

Replit
04/30/2025
SayWhat?! IPA

A simple, helpful tool for turning English text into its phonetic form using the International Phonetic Alphabet (IPA). Whether you're learning a new language, preparing for a performance, or just curious about how words really sound, this app makes pronunciation more accessible.

Figma
10/01/2024
Internal Documentation Mockup

This project involved designing and writing an internal documentation portal for StarDeck Systems, a fictional enterprise software company. The goal was to guide employees through complex software procurement and privacy compliance processes in a way that is clear, actionable, and aligned with legal and regulatory standards. Created with Figma

Video Games

Halo Studios (Formerly 343 Industries)
2022
Halo Infinite – Seasons 4–12

[Associate Producer] Led live ops production for Halo Infinite Seasons 4–12. Drove cross-team collaboration, implemented scalable tracking systems, and championed process improvements that boosted efficiency and visibility across the studio.

Lucid Games
2021
Sensitivity Read - Destruction All Stars

This case study explores how I provided developer-friendly cultural sensitivity feedback that elevated the character’s representation without disrupting the narrative team’s creative intent.

Bungie
2019
Destiny 2: Beyond Light

[Copyediting] Provided copyediting support for Destiny 2: Beyond Light. Ensured clarity, tone alignment, and polish across in-game content and related documentation.

HaloWaypoint.com
2015
Cytoprethaline

[Lore Writing] Researched and wrote a lore entry on Cytoprethaline for Halo Waypoint, enriching the franchise’s backstory with immersive, in-universe content.

HaloWaypoint.com
2015
Hastati Squad

[Lore Writing] Authored an official entry on Hastati Squad for Halo Waypoint, contributing to the Halo universe’s faction lore and enhancing player immersion.

HaloWaypoint.com
2015
Mars

[Lore Writing] Provided a comprehensive lore article on Mars for Halo Waypoint, detailing its historical and narrative relevance in the Halo universe.

HaloWaypoint.com
05/01/2015
Halo Channel Weekly Update – May 1, 2015

[Community Editorial] Compiled and edited the weekly Halo Channel update, summarizing new content for the player community and supporting consistent editorial voice.

HaloWaypoint.com
06/05/2015
Halo Channel Weekly Update – June 5, 2015

[Community Editorial] Oversaw production and content planning for the June 5th update. Highlighted key community features, lore videos, and events across platforms.

HaloWaypoint.com
06/19/2015
Halo Channel Weekly Update – June 19, 2015

[Community Editorial] Produced and published the June 19th Halo Channel update, curating videos, lore content, and developer features. Prioritized tone consistency and player engagement.

Game & Narrative Design

Tabletop RPG Homebrew Design
08/15/2025
D&D 5e Homebrew: Circle of the Predator (Druid Subclass)

Designed a full D&D 5e homebrew druid subclass with unique predator archetypes, tailored spell access, and synergistic combat abilities. Balanced for play across tiers while preserving thematic identity rooted in ecological storytelling.

Official published in PALABRITAS (a Latinx literary publication based out of Harvard College)
10/01/2018
Death Has Kissed Your Skin.

An interactive poem built in Google Forms to explore grief, intimacy, and cultural memory through branching second-person narration. Each choice deepens the reader’s experience, leading to multiple outcomes that reflect the nonlinear nature of processing loss. Published in PALABRITAS, a Latinx literary journal based at Harvard College.

itch.io
2017
The Weather Report by Syrrann

An interactive fiction game that places the player in the role of someone experiencing an abusive relationship. Designed to evoke empathy through shifting tone and player agency, this narrative addresses themes of gaslighting, emotional trauma, and survival. 🕹 3rd place winner of the iThriveGames Empathy Jam 2017.

Writing in Tyria

GuildWars2.com
03/19/2019
An Egg-citing Skin for Your Scepter

[Community Editorial] Authored this cosmetic spotlight for Guild Wars 2’s official site as an independent contractor. Framed the Wyvern Roost Scepter Skin within the game’s tone to excite community interest and drive in-game purchases.

Tyrian Gazette – Wintersday Special
2021
The Healing Power of Pandas

Written in-character for the Tyrian Gazette, a community-driven GW2 fan publication. This Wintersday feature makes a lore-based case for the mini red panda as a mental health-boosting adventuring companion.

GW2 Artist Collective
2018
Tyrian Tarot – Guidebook Writer (Charity Project)

Created for a Guild Wars 2-themed charity initiative officially sponsored by ArenaNet. I wrote upright and reversed card descriptions for a 78-card digital tarot deck, blending in-universe lore with traditional tarot symbolism to create immersive, meaningful interpretations. This project combined fantasy narrative design with intuitive writing, contributing to a one-of-a-kind deck designed for fans and tarot readers alike.

Wintersday Zine
2018
The Parts That Remain

A 5,000-word short story written under the pen name Kora for a Guild Wars 2 fanzine, officially sponsored by ArenaNet. This bittersweet tale of grief and restoration was featured in the Wintersday Zine to benefit Save the Children.

GuildMag Annual 2017 – Issue 21
02/18/2018
A Letter from Kora Sangbrell

A lore-rich, in-character article written as Kora Sangbrell, a member of the Durmand Priory, reflecting on climate and legacy in the world of Guild Wars 2. Published in GuildMag Annual 2017, which raised $500 for WWF through community efforts.

GuildMag | The Annual 2018: A Guild Wars 2 Charity Magazine
2018
A Letter from Kora Sangbrell

Written in-character as Durmand Priory scholar Kora Sangbrell, this lore-based letter reflects on the events of the Guild Wars 2 Living Story. Published in GuildMag Annual 2018, which raised funds in support of World Child Cancer.

GuildMag – Issue 20
Sep 21, 2017
GuildMag Issue 20: Season’s End

A lore-focused deep dive into the Parables of the Gods from Guild Wars 2, written under the pen name Kora. This analytical piece explores spiritual symbolism and myth within the game’s world. Published in GuildMag, the longest-running GW2 fan magazine.

Chimes, WintersdayZine
12/2017
Peppermint Wishes

A cozy holiday short story written for the Guild Wars 2 community zine Chimes (Winter 2017). Part of a fan-led charity project, this piece celebrates warmth, magic, and found family during Wintersday.

Tumblr
2016
Fear Not This Night

A short story set during the events of Guild Wars 2: Heart of Thorns, inspired by the in-game song of the same name. Written for the GuildLores fan project, this piece explores memory, grief, and legacy through original characters grounded in Tyria’s lore.

Essays & Educational Writing

Seattle Voice Academy
09/08/2017
Workbook for Beginner's VO Class

Wrote and edited workbook content for a beginner-level voiceover class. Included custom script copy with intentional text errors to help students learn to identify and correct mistakes during voice sessions.

PhD Admission Essay
08/30/2016
Religious Symbolism in Halo

Analyzed religious themes and mythic structures in the Halo franchise. Explored how deep lore and narrative design elevate Halo beyond gameplay into cultural and artistic significance. Submitted as part of a PhD program application in the humanities.

Localization & Editing

Fiction & Poetry

I, Enheduanna – Spring 2021: The Year That Wasn’t Lost
03/01/2021
Poems: Homecoming & Of Silenced Women

Two poems (written under the pen name Symantha Vega) exploring themes of return, identity, and generational silence, published in I, Enheduanna, a zine dedicated to uplifting feminine and non-binary voices during the isolation of the Covid-19 pandemic. These pieces were accepted before I joined the editorial advisory board.

Star*Line Issue 42.1
Winter 2019
Drunk on Spring (poem)

A sensual, dreamlike poem about desire, transformation, and the ecstasy of spring’s arrival. Originally published by the Science Fiction & Fantasy Poetry Association (SFPA), an international community of speculative poets.

Strange Horizons
05/15/2017
How to Breathe On Venus (poem)

A speculative survival poem passed down like myth and warning. Part science, part metaphor, it explores adaptation, intergenerational trauma, and the unspoken rules of survival in a hostile world. Published in Strange Horizons. “The first trick is to make yourself small / So small you’re not even a shadow of your former self.”

Literary Htchet
Dec 14, 2016
The Porcelain Doll (poem)

A haunting meditation on memory, silence, and hidden damage—told through the image of a doll kept in a hope chest. This poem blends domestic imagery with generational grief. Published in The Literary Hatchet, a journal for dark and psychological writing. “The cracks hidden by her flawless face / cut deeper than skin is thick.”

2nd Place – Seton Hill University’s 2nd Annual Writing Popular Fiction SF/F Dinner Contest
2013
Dreamtime

A surreal coming-of-age short story about identity, perception, and the pull of something ancient beneath the waves. This piece earned 2nd place in Seton Hill University’s 2nd Annual Science Fiction & Fantasy Dinner Contest—an unofficial, mentor-judged event hosted within the Writing Popular Fiction MFA program.